0 Komentarze
Rekordy Ancient
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:26s01:30s
Szybkie podłożenie bomby (sec)
00:21s01:30s
Szybkie podłożenie bomby (sec)
00:25s01:30s
Czas trwania oślepienia flashem na mapie (sec)
01:26s00:39s
Rzucenie dymówki na mapie
2815.0371
Zabójstwa za pomocą GLOCK na mapie
51.4398
Obrażenia od GLOCK (avg/round)
16.53.8
Zabójstwa za pomocą Galil kna mapie
71.8064
Obrażenia od Galil (avg/round)
29.65.6
Wynik gracza (runda)
49331012
Informacja
Map Analysis of UNGENTIUM vs undefined by the Bo3.gg Team
UNGENTIUM on Ancient Analysis
UNGENTIUM demonstrated their prowers on Ancient, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for UNGENTIUM on Ancient were ponczek, who contributed 23 kills, and m4tthi, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 9019 overall damage.
On the defensive side of Ancient, UNGENTIUM held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
undefined on Ancient Analysis
Ancient proved to be a challenging battleground for undefined, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for undefined on Ancient included ritchiEE, who contributed 16 kills, and NaToSaphiX, who added 14 kills. Despite their individual efforts, inflicting 7501 total damage, undefined couldn't prevent UNGENTIUM from securing victory on Ancient
On the defensive side of Ancient, undefined struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Komentarze