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Przewaga drużyn Vertigo (M3)
Rekordy Vertigo
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Obrażenia od USP (avg/round)
15.44.6
Obrażenia od Galil (avg/round)
18.35.6
Obrażenia od koktajla Mołotowa (śr./runda)
13.32
Czas trwania oślepienia flashem na mapie (sec)
01:36s00:39s
Czas trwania oślepienia flashem na mapie (sec)
01:43s00:39s
Rzucenie dymówki na mapie
3015.0371
Strzały (total/round)
9516
Obrażenia (total/round)
40073
Wynik gracza (runda)
37871012
Wynik gracza (runda)
37971012
Informacja
Map Analysis of ThunderFlash vs Iron Branch by the Bo3.gg Team
Iron Branch on Vertigo Analysis
Iron Branch demonstrated their prowers on Vertigo, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Iron Branch on Vertigo were j3kie, who contributed 26 kills, and HeavyGod, who added 26 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 11364 overall damage.
On the defensive side of Vertigo, Iron Branch held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
ThunderFlash on Vertigo Analysis
Vertigo proved to be a challenging battleground for ThunderFlash, as they managed to secure 12 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for ThunderFlash on Vertigo included pawkoem, who contributed 25 kills, and asran, who added 20 kills. Despite their individual efforts, inflicting 10072 total damage, ThunderFlash couldn't prevent Iron Branch from securing victory on Vertigo
On the defensive side of Vertigo, ThunderFlash struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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