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Przewaga drużyn Inferno (M1)
Rekordy Inferno
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Rzucenie granatów atrap
31.291
Obrażenia od granatu (avg/round)
15.23.4
Obrażenia od GLOCK (avg/round)
11.23.8
Rzucenie dymówki na mapie
2715.0371
Wynik gracza (runda)
36991012
Multikill x-
4
Multikill x-
4
Zabójstwa kolegów z drużyny
1
Obrażenia od granatu (total/round)
9826.8
Czas trwania oślepienia flashem w rundzie (sec)
00:15s00:05s
Informacja
Map Analysis of The MongolZ vs Lord Rabbit by the Bo3.gg Team
Lord Rabbit on Inferno Analysis
Lord Rabbit demonstrated their prowers on Inferno, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Lord Rabbit on Inferno were G7h, who contributed 22 kills, and aristo, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9725 overall damage.
On the defensive side of Inferno, Lord Rabbit held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
The MongolZ on Inferno Analysis
Inferno proved to be a challenging battleground for The MongolZ, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for The MongolZ on Inferno included senzu, who contributed 18 kills, and yAmi, who added 12 kills. Despite their individual efforts, inflicting 6216 total damage, The MongolZ couldn't prevent Lord Rabbit from securing victory on Inferno
On the defensive side of Inferno, The MongolZ struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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