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RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:28s01:30s
Obrażenia od Galil (avg/round)
21.45.6
Zabójstwa za pomocą GLOCK na mapie
31.4398
Rzucenie granatów atrap
51.291
Zabójstwa za pomocą M4A4 na mapie
153.6448
Obrażenia od M4A4 (avg/round)
6212.7
Asy gracza
1
Multikill x-
4
Multikill x-
4
Zabójstwa kolegów z drużyny
1
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Dust II
64%
Vertigo
56%
Mirage
32%
Overpass
31%
Inferno
22%
Ancient
8%
Nuke
1%
Ostatnie 5 map
Dust II
0%
1
16
Vertigo
56%
16
0
Mirage
43%
7
1
Overpass
100%
1
9
Inferno
75%
4
3
Ancient
75%
4
1
Nuke
63%
8
2
Ostatnie 5 map
Dust II
64%
11
4
Vertigo
0%
1
40
Mirage
75%
36
0
Overpass
69%
13
7
Inferno
53%
15
16
Ancient
83%
6
2
Nuke
62%
13
16
Informacja
Match analysis of SINNERS vs Fiend by the Bo3.gg Team
In the CS2 match between SINNERS and Fiend, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Inferno, Mirage, and victory was secured by SINNERS. The MVP of this match was oskar.
SINNERS analytics
The team SINNERS secured 38 out of 64 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Mirage. They also successfully set 3 bombs during the match.
The standout players for SINNERS were oskar contributed 57 kills and NEOFRAG contributed 47 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 25522 overall damage.
On the defensive side, SINNERS held their ground firmly, successfully defending 21 bomb plants. Their defensive coordination and site control proved to be crucial.
Fiend analytics
The team Fiend managed to secure 26 out of 64 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 7 plants during the match did not lead the team to victory.
The standout players for Fiend were h4rn contributed 44 kills and bubble contributed 47 kills. 22018 of total damage by Fiend could not prevent SINNERS from securing the victory
On the defensive side, Fiend struggled to hold their ground, successfully defending 12 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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