0 Komentarze
Przewaga drużyn Ancient (M1)
Rekordy Ancient
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zabójstwa za pomocą AWP na mapie
216.5798
Obrażenia od AWP (avg/round)
74.321.6
Obrażenia od GLOCK (avg/round)
11.73.8
Obrażenia od koktajla Mołotowa (śr./runda)
7.82
Zabójstwa za pomocą koktajla Molotowa na mapie
21.0849
Obrażenia od koktajla Mołotowa (śr./runda)
9.42
Zabójstwa za pomocą AWP na mapie
186.5798
Obrażenia od AWP (avg/round)
71.721.6
Wynik gracza (runda)
35261012
Clutch (przeciwnicy)
2
Informacja
Map Analysis of SINNERS vs Budapest Five by the Bo3.gg Team
SINNERS on Ancient Analysis
SINNERS demonstrated their prowers on Ancient, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for SINNERS on Ancient were FORSYY, who contributed 24 kills, and SHOCK, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 9399 overall damage.
On the defensive side of Ancient, SINNERS held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Budapest Five on Ancient Analysis
Ancient proved to be a challenging battleground for Budapest Five, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Budapest Five on Ancient included fleav, who contributed 24 kills, and HeavyGod, who added 13 kills. Despite their individual efforts, inflicting 7442 total damage, Budapest Five couldn't prevent SINNERS from securing victory on Ancient
On the defensive side of Ancient, Budapest Five struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Komentarze