SINNERS Tablica wyników Inferno (M1)

+/-

WYNIKI RUND

4

8

1

-4

73

1:1

1

0

5.2

-12%

5

7

1

-2

57

0:1

1

0

4.8

-15%

3

6

1

-3

43

1:1

1

0

4.3

-19%

3

6

0

-3

47

0:2

0

0

4.0

-19%

1

6

1

-5

28

0:2

0

0

3.0

-33%

Ogółeml

16

33

4

-17

247

2:7

3

0

4.3

-19%

3DMAX Tablica wyników Inferno (M1)

+/-

WYNIKI RUND

9

4

1

+5

107

1:1

1

1

9.0

+30%

7

3

1

+4

68

3:0

1

0

7.6

+4%

7

4

2

+3

109

0:1

2

0

7.4

+21%

7

3

1

+4

59

1:0

1

0

7.1

+3%

3

3

1

0

40

2:0

1

0

5.7

-13%

Ogółeml

33

17

6

+16

384

7:2

6

1

7.4

+9%

Przewaga drużyn Inferno (M1)
Informacja
Map Analysis of SINNERS vs 3DMAX by the Bo3.gg Team

3DMAX on Inferno Analysis

3DMAX demonstrated their prowers on Inferno, securing 8 out of 9 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 3DMAX on Inferno were Ex3rcice, who contributed 9 kills, and Maka, who added 7 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 3454 overall damage.


On the defensive side of Inferno, 3DMAX held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


SINNERS on Inferno Analysis

Inferno proved to be a challenging battleground for SINNERS, as they managed to secure 1 out of 9 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for SINNERS on Inferno included MoriiSko, who contributed 4 kills, and oskar, who added 5 kills. Despite their individual efforts, inflicting 2227 total damage, SINNERS couldn't prevent 3DMAX from securing victory on Inferno


On the defensive side of Inferno, SINNERS struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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