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Sangal Tablica wyników Vertigo (M1)

+/-

WYNIKI RUND

14

17

2

-3

93

2:2

1

1

6.7

-6%

14

17

2

-3

78

3:3

4

0

5.8

-8%

11

16

4

-5

73

1:3

2

1

5.4

-13%

10

16

2

-6

56

1:2

2

0

4.9

-24%

5

15

5

-10

41

0:1

0

0

3.9

-41%

Ogółeml

54

81

15

-27

340

7:11

9

2

5.3

-18%

Permitta Tablica wyników Vertigo (M1)

+/-

WYNIKI RUND

22

8

5

+14

102

3:1

8

2

8.8

+61%

16

11

7

+5

98

3:4

3

1

7.4

+27%

16

12

6

+4

99

0:0

4

0

6.9

+26%

15

11

3

+4

74

2:1

4

1

6.7

+10%

12

12

5

0

87

3:1

3

0

6.5

+6%

Ogółeml

81

54

26

+27

459

11:7

22

4

7.3

+26%

Przewaga drużyn Vertigo (M1)
Informacja
Map Analysis of Sangal vs Permitta by the Bo3.gg Team

Permitta on Vertigo Analysis

Permitta demonstrated their prowers on Vertigo, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Permitta on Vertigo were mASKED, who contributed 22 kills, and Vegi, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8265 overall damage.


On the defensive side of Vertigo, Permitta held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Sangal on Vertigo Analysis

Vertigo proved to be a challenging battleground for Sangal, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Sangal on Vertigo included jottAAA, who contributed 14 kills, and xfl0ud, who added 14 kills. Despite their individual efforts, inflicting 6126 total damage, Sangal couldn't prevent Permitta from securing victory on Vertigo


On the defensive side of Vertigo, Sangal struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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