RED Canids Tablica wyników Ancient (M1)

+/-

WYNIKI RUND

19

10

5

+9

110

1:0

6

0

7.8

+39%

16

12

8

+4

114

2:0

4

0

7.4

+22%

16

9

5

+7

87

1:3

5

0

6.8

+28%

13

10

8

+3

79

1:-1

3

0

6.5

+11%

8

13

3

-5

55

-1:2

0

0

4.5

-6%

Ogółeml

72

54

29

+18

444

4:4

18

0

6.6

+19%

W7M Tablica wyników Ancient (M1)

+/-

WYNIKI RUND

16

18

2

-2

77

3:1

3

0

6.4

+5%

11

17

2

-6

68

2:1

3

0

5.4

-13%

8

15

5

-7

82

0:0

2

0

5.4

-12%

5

16

6

-11

57

0:2

2

0

4.3

-37%

3

17

1

-14

37

-1:0

0

0

3.4

-60%

Ogółeml

43

83

16

-40

321

4:4

10

0

5.0

-23%

Przewaga drużyn Ancient (M1)
Informacja
Map Analysis of RED Canids vs W7M by the Bo3.gg Team

RED Canids on Ancient Analysis

RED Canids demonstrated their prowers on Ancient, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for RED Canids on Ancient were destiny, who contributed 19 kills, and venomzera, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7994 overall damage.


On the defensive side of Ancient, RED Canids held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


W7M on Ancient Analysis

Ancient proved to be a challenging battleground for W7M, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for W7M on Ancient included fokiu, who contributed 16 kills, and -stormzin, who added 11 kills. Despite their individual efforts, inflicting 5782 total damage, W7M couldn't prevent RED Canids from securing victory on Ancient


On the defensive side of Ancient, W7M struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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