0 Komentarze
Przewaga drużyn Ancient (M1)
Rekordy Ancient
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zwycięska passa rund
103
Szybkie podłożenie bomby (sec)
00:27s01:25s
Szybkie podłożenie bomby (sec)
00:33s01:25s
Rzucenie dymówki na mapie
2114.5022
Obrażenia od USP (avg/round)
14.14.8
Rzucenie dymówki na mapie
1914.5022
Zabójstwa za pomocą GLOCK na mapie
41.4482
Obrażenia od GLOCK (avg/round)
174.1
Oślepienie flashem na mapie (opp)
5828
Zabójstwa za pomocą koktajla Molotowa na mapie
21.0799
Informacja
Map Analysis of RED Canids vs Intense by the Bo3.gg Team
RED Canids on Ancient Analysis
RED Canids demonstrated their prowers on Ancient, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for RED Canids on Ancient were dav1deuS, who contributed 17 kills, and hardzao, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8950 overall damage.
On the defensive side of Ancient, RED Canids held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Intense on Ancient Analysis
Ancient proved to be a challenging battleground for Intense, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Intense on Ancient included fREQ, who contributed 22 kills, and ckzao, who added 16 kills. Despite their individual efforts, inflicting 7255 total damage, Intense couldn't prevent RED Canids from securing victory on Ancient
On the defensive side of Ancient, Intense struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Komentarze