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RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zabójstwa za pomocą GLOCK na mapie
31.4398
Obrażenia od GLOCK (avg/round)
12.83.8
Obrażenia od GLOCK (avg/round)
14.23.8
Zabójstwa za pomocą Desert Eagle na mapie
41.6865
Obrażenia od Deagle Eagle (avg/round)
22.15.4
Czas trwania oślepienia flashem na mapie (sec)
01:01s00:39s
Czas trwania oślepienia flashem w rundzie (sec)
00:17s00:05s
Czas trwania oślepienia flashem w rundzie (sec)
00:36s00:05s
Zabójstwa za pomocą USP na mapie
31.6136
Rzucenie dymówki na mapie
1715.0791
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Nuke
71%
Overpass
63%
Vertigo
50%
Anubis
49%
Mirage
29%
Inferno
21%
Ancient
14%
Ostatnie 5 map
Nuke
0%
5
7
Overpass
0%
4
7
Vertigo
0%
1
18
Anubis
36%
11
3
Mirage
29%
7
2
Inferno
29%
7
4
Ancient
36%
11
4
Ostatnie 5 map
Nuke
71%
17
5
Overpass
63%
19
11
Vertigo
50%
6
26
Anubis
85%
13
3
Mirage
0%
3
38
Inferno
50%
20
7
Ancient
50%
18
15
Ostatnie wyniki
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Informacja
Match analysis of Reason vs Wildcard by the Bo3.gg Team
In the CS2 match between Reason and Wildcard, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Overpass, Anubis, and victory was secured by Wildcard. The MVP of this match was SLIGHT.
Wildcard analytics
The team Wildcard secured 26 out of 36 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Overpass, Anubis. They also successfully set 5 bombs during the match.
The standout players for Wildcard were SLIGHT contributed 35 kills and Infinite contributed 31 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 14966 overall damage.
On the defensive side, Wildcard held their ground firmly, successfully defending 14 bomb plants. Their defensive coordination and site control proved to be crucial.
Reason analytics
The team Reason managed to secure 10 out of 36 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Reason were BeaKie contributed 34 kills and grape contributed 19 kills. 11558 of total damage by Reason could not prevent Wildcard from securing the victory
On the defensive side, Reason struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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