1 Komentarze
Przewaga drużyn Ancient (M1)
Rekordy Ancient
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zwycięska passa rund
103
Obrażenia od Tec-9 (avg/round)
10.33.5
Zabójstwa za pomocą AK47 na mapie
136.6606
Obrażenia od AK-47(śr./runda)
65.725.3
Obrażenia od koktajla Mołotowa (śr./runda)
9.12
Rzucenie dymówki na mapie
1714.8354
Zabójstwa za pomocą USP na mapie
41.6107
Obrażenia od USP (avg/round)
224.7
Zabójstwa za pomocą GLOCK na mapie
31.4429
Obrażenia od GLOCK (avg/round)
14.43.9
Informacja
Map Analysis of Astralis Talent vs Permitta by the Bo3.gg Team
Permitta on Ancient Analysis
Permitta demonstrated their prowers on Ancient, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Permitta on Ancient were bnox, who contributed 17 kills, and maaryy, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8475 overall damage.
On the defensive side of Ancient, Permitta held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Astralis Talent on Ancient Analysis
Ancient proved to be a challenging battleground for Astralis Talent, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Astralis Talent on Ancient included ANSG1, who contributed 17 kills, and JBOEN, who added 12 kills. Despite their individual efforts, inflicting 6491 total damage, Astralis Talent couldn't prevent Permitta from securing victory on Ancient
On the defensive side of Ancient, Astralis Talent struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
1 Komentarze