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50
76
11
-26
320
8:10
12
1
Vertigo5.2
0%
RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zabójstwa za pomocą USP na mapie
31.6027
Szybka Runda (sec)
00:28s01:55s
Szybka Runda (sec)
00:31s01:55s
Wynik gracza (runda)
35361010
Multikill x-
4
Multikill x-
4
Clutch (przeciwnicy)
2
Zabójstwa kolegów z drużyny
1
Składy
Skład
Zastępca
Zastępca
Zastępca
Zastępca
Zastępca
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Dust II
100%
Vertigo
100%
Anubis
100%
Ancient
50%
Nuke
0%
Ostatnie 5 map
Dust II
0%
0
0
Vertigo
100%
1
0
Anubis
100%
1
0
Ancient
50%
2
0
Nuke
0%
1
0
Ostatnie 5 map
Dust II
100%
1
0
Vertigo
0%
1
0
Anubis
0%
0
0
Ancient
0%
0
0
Nuke
0%
0
0
Ostatnie wyniki
Łeb w łeb
Poprzednie mecze
- wllw
- wllw
Informacja
Match analysis of Penance vs main gamers by the Bo3.gg Team
In the CS2 match between Penance and main gamers, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Vertigo, and victory was secured by Penance. The MVP of this match was Outback.
Penance analytics
The team Penance secured 13 out of 18 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo. They also successfully set 1 bombs during the match.
The standout players for Penance were Outback contributed 20 kills and Twitchy contributed 19 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8139 overall damage.
On the defensive side, Penance held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control proved to be crucial.
main gamers analytics
The team main gamers managed to secure 5 out of 18 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for main gamers were uaeb contributed 12 kills and UkrWarDodger contributed 10 kills. 5767 of total damage by main gamers could not prevent Penance from securing the victory
On the defensive side, main gamers struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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