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Przewaga drużyn Ancient (M1)
Rekordy Ancient
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:29s01:25s
Szybkie podłożenie bomby (sec)
00:27s01:25s
Szybkie podłożenie bomby (sec)
00:25s01:25s
Obrażenia od Galil (avg/round)
18.85.9
Zabójstwa za pomocą Galil kna mapie
41.8164
Oślepienie flashem na mapie (opp)
5628
Obrażenia od Galil (avg/round)
17.15.9
Obrażenia od granatu (avg/round)
12.53.4
Asysty na mapie
114.4315
Obrażenia (total/round)
43173
Informacja
Map Analysis of Passion UA vs Monte Gen by the Bo3.gg Team
Monte Gen on Ancient Analysis
Monte Gen demonstrated their prowers on Ancient, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Monte Gen on Ancient were Ryu, who contributed 19 kills, and shield, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8569 overall damage.
On the defensive side of Ancient, Monte Gen held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Passion UA on Ancient Analysis
Ancient proved to be a challenging battleground for Passion UA, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Passion UA on Ancient included jackasmo, who contributed 15 kills, and fear, who added 15 kills. Despite their individual efforts, inflicting 8073 total damage, Passion UA couldn't prevent Monte Gen from securing victory on Ancient
On the defensive side of Ancient, Passion UA struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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