Przewaga drużyn Inferno (M0)
Rekordy Inferno
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Obrażenia od granatu (avg/round)
14.43.4
Zabójstwa za pomocą AK47 na mapie
176.732
Obrażenia od AK-47(śr./runda)
62.625.3
Obrażenia od M4A4 (avg/round)
35.112.7
Obrażenia od granatu (avg/round)
15.33.4
Zabójstwa za pomocą M4A4 na mapie
143.6448
Obrażenia od M4A4 (avg/round)
54.212.7
Zabójstwa za pomocą Galil kna mapie
41.8064
Zabójstwa za pomocą Galil kna mapie
61.8064
Obrażenia od Galil (avg/round)
24.55.6
Informacja
Map Analysis of Party Astronauts vs Veloz by the Bo3.gg Team
Party Astronauts on Inferno Analysis
Party Astronauts demonstrated their prowers on Inferno, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Party Astronauts on Inferno were djay, who contributed 30 kills, and Infinite, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10175 overall damage.
On the defensive side of Inferno, Party Astronauts held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Veloz on Inferno Analysis
Inferno proved to be a challenging battleground for Veloz, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Veloz on Inferno included Feedalee, who contributed 13 kills, and sherps, who added 14 kills. Despite their individual efforts, inflicting 6903 total damage, Veloz couldn't prevent Party Astronauts from securing victory on Inferno
On the defensive side of Inferno, Veloz struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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