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25
58
12
-33
252
2:10
6
0
Ancient4.1
-30%
RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zwycięska passa rund
133
Szybkie podłożenie bomby (sec)
00:32s01:25s
Szybkie podłożenie bomby (sec)
00:30s01:25s
Szybkie podłożenie bomby (sec)
00:34s01:25s
Szybkie podłożenie bomby (sec)
00:23s01:25s
Szybkie podłożenie bomby (sec)
00:24s01:25s
Zabójstwa za pomocą AK47 na mapie
96.5019
Obrażenia od AK-47(śr./runda)
72.625.2
Oślepienie flashem na mapie (opp)
3628
Rzucenie dymówki na mapie
1214.5022
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Vertigo
75%
Inferno
40%
Mirage
40%
Anubis
34%
Dust II
32%
Ancient
29%
Nuke
20%
Ostatnie 5 map
Vertigo
75%
12
30
Inferno
70%
20
12
Mirage
71%
21
22
Anubis
72%
18
29
Dust II
75%
12
11
Ancient
50%
28
24
Nuke
50%
10
33
Ostatnie 5 map
Vertigo
0%
1
35
Inferno
30%
10
13
Mirage
31%
13
15
Anubis
38%
16
8
Dust II
43%
7
4
Ancient
21%
14
32
Nuke
70%
10
9
Ostatnie wyniki
Poprzednie mecze
- lwlww
- lwwll
Informacja
Match analysis of NRG vs Take Flyte by the Bo3.gg Team
In the CS2 match between NRG and Take Flyte, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Ancient, and victory was secured by NRG. The MVP of this match was HexT.
NRG analytics
The team NRG secured 13 out of 13 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 3 bombs during the match.
The standout players for NRG were HexT contributed 14 kills and autimatic contributed 12 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 5817 overall damage.
On the defensive side, NRG held their ground firmly, successfully defending 1 bomb plants. Their defensive coordination and site control proved to be crucial.
Take Flyte analytics
The team Take Flyte managed to secure 0 out of 13 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Take Flyte were opportunity contributed 10 kills and z0mb1e contributed 7 kills. 3275 of total damage by Take Flyte could not prevent NRG from securing the victory
On the defensive side, Take Flyte struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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