Przewaga drużyn
RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:32s01:30s
Szybkie podłożenie bomby (sec)
00:33s01:30s
Rzucenie dymówki na mapie
3115.0373
Multikill x-
4
Obrażenia od koktajla Mołotowa (total/round)
10823.8
Obrażenia od granatu (total/round)
8926.8
Czas trwania oślepienia flashem w rundzie (sec)
00:23s00:05s
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Inferno
57%
Vertigo
50%
Mirage
50%
Nuke
41%
Overpass
32%
Ancient
31%
Anubis
0%
Ostatnie 5 map
Inferno
57%
35
9
Vertigo
50%
38
12
Mirage
50%
48
4
Nuke
41%
32
10
Overpass
32%
31
32
Ancient
31%
32
24
Anubis
0%
0
74
Ostatnie 5 map
Inferno
0%
0
1
Vertigo
0%
0
0
Mirage
100%
3
0
Nuke
0%
0
3
Overpass
0%
1
2
Ancient
0%
0
2
Anubis
0%
2
1
Informacja
Match analysis of Nexus vs RedPack by the Bo3.gg Team
In the CS2 match between Nexus and RedPack, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Mirage, and victory was secured by RedPack. The MVP of this match was CHANKY.
RedPack analytics
The team RedPack secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 0 bombs during the match.
The standout players for RedPack were CHANKY contributed 42 kills and Maki contributed 29 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 14435 overall damage.
On the defensive side, RedPack held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Nexus analytics
The team Nexus managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Nexus were smekk contributed 25 kills and s0und contributed 25 kills. 12201 of total damage by Nexus could not prevent RedPack from securing the victory
On the defensive side, Nexus struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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