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aimclub Tablica wyników Inferno (M1)

+/-

WYNIKI RUND

13

8

3

+5

108

3:1

4

0

7.6

+25%

9

7

1

+2

67

3:1

3

0

6.3

+3%

9

9

3

0

86

2:1

2

0

6.1

0%

7

9

3

-2

89

0:0

1

0

6.0

+2%

8

7

2

+1

74

1:0

2

0

5.6

+1%

Ogółeml

46

40

12

+6

423

9:3

12

0

6.3

+6%

Nexus Tablica wyników Inferno (M1)

+/-

WYNIKI RUND

12

10

1

+2

92

0:1

3

1

7.2

+11%

8

11

4

-3

88

1:0

2

0

6.6

+1%

10

8

1

+2

79

1:4

3

1

6.6

+2%

8

8

3

0

81

1:2

2

0

6.3

+1%

1

9

1

-8

16

0:2

0

0

3.0

-38%

Ogółeml

39

46

10

-7

354

3:9

10

2

6.0

-5%

Przewaga drużyn Inferno (M1)
Informacja
Map Analysis of aimclub vs Nexus by the Bo3.gg Team

aimclub on Inferno Analysis

aimclub demonstrated their prowers on Inferno, securing 5 out of 12 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for aimclub on Inferno were zewts, who contributed 13 kills, and MoDo, who added 9 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 5078 overall damage.


On the defensive side of Inferno, aimclub held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Nexus on Inferno Analysis

Inferno proved to be a challenging battleground for Nexus, as they managed to secure 7 out of 12 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Nexus on Inferno included Ciocardau, who contributed 12 kills, and ragga, who added 8 kills. Despite their individual efforts, inflicting 4251 total damage, Nexus couldn't prevent aimclub from securing victory on Inferno


On the defensive side of Inferno, Nexus struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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