NAVI Junior Tablica wyników Inferno (M0)

+/-

WYNIKI RUND

25

11

2

+14

88

2:1

6

0

7.6

+8%

20

17

4

+3

86

7:2

6

0

7.3

+5%

16

13

4

+3

63

2:3

5

0

5.9

+5%

15

13

3

+2

69

1:3

3

0

5.8

+2%

12

12

4

0

60

3:2

3

0

5.7

+7%

Ogółeml

88

66

17

+22

366

15:11

23

0

6.5

+5%

Feenix Tablica wyników Inferno (M0)

+/-

WYNIKI RUND

15

19

7

-4

77

3:3

3

1

6.3

+9%

16

14

4

+2

56

2:4

3

1

5.7

-14%

13

18

5

-5

59

3:1

0

0

5.5

-3%

13

18

4

-5

61

2:4

3

0

5.3

-7%

8

21

7

-13

54

1:3

1

0

4.4

-26%

Ogółeml

65

90

27

-25

307

11:15

10

2

5.4

-8%

Przewaga drużyn Inferno (M0)
Informacja
Map Analysis of NAVI Junior vs Feenix by the Bo3.gg Team

NAVI Junior on Inferno Analysis

NAVI Junior demonstrated their prowers on Inferno, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for NAVI Junior on Inferno were m0NESY, who contributed 25 kills, and Aunkere, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9515 overall damage.


On the defensive side of Inferno, NAVI Junior held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Feenix on Inferno Analysis

Inferno proved to be a challenging battleground for Feenix, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Feenix on Inferno included LVN, who contributed 15 kills, and Jamie, who added 16 kills. Despite their individual efforts, inflicting 7973 total damage, Feenix couldn't prevent NAVI Junior from securing victory on Inferno


On the defensive side of Inferno, Feenix struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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