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Rywal
Zabójstwa za pomocą M4A1 na mapie
114.3478
Szybka Runda (sec)
00:28s01:55s
Szybka Runda (sec)
00:25s01:55s
Szybka Runda (sec)
00:22s01:55s
Wynik gracza (runda)
48411010
Wynik gracza (runda)
36991010
Asy gracza
1
Multikill x-
4
Multikill x-
4
Clutch (przeciwnicy)
2
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Mirage
64%
Vertigo
52%
Ancient
18%
Inferno
17%
Nuke
7%
Dust II
6%
Anubis
4%
Ostatnie 5 map
Mirage
64%
22
9
Vertigo
77%
22
0
Ancient
56%
25
1
Inferno
50%
2
14
Nuke
64%
25
1
Dust II
50%
10
12
Anubis
60%
25
7
Ostatnie 5 map
Mirage
0%
0
9
Vertigo
25%
8
4
Ancient
38%
24
3
Inferno
67%
12
1
Nuke
57%
23
1
Dust II
56%
16
1
Anubis
64%
25
1
Informacja
Match analysis of Monte Gen vs GenOne by the Bo3.gg Team
In the CS2 match between Monte Gen and GenOne, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Ancient, Vertigo, Nuke, and victory was secured by Monte Gen. The MVP of this match was Gizmy.
Monte Gen analytics
The team Monte Gen secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Nuke. They also successfully set 0 bombs during the match.
The standout players for Monte Gen were Gizmy contributed 48 kills and shield contributed 46 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 21359 overall damage.
On the defensive side, Monte Gen held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
GenOne analytics
The team GenOne managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for GenOne were drac contributed 47 kills and Kursy contributed 48 kills. 20946 of total damage by GenOne could not prevent Monte Gen from securing the victory
On the defensive side, GenOne struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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