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Rekordy Ancient
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zabójstwa za pomocą GLOCK na mapie
21.4456
Obrażenia od GLOCK (avg/round)
134
Zabójstwa za pomocą Tec-9 na mapie
31.3023
Obrażenia od Tec-9 (avg/round)
18.53.5
Zabójstwa za pomocą M4A1 na mapie
84.491
Obrażenia od M4A1 (avg/round)
54.516.3
Zabójstwa za pomocą GLOCK na mapie
21.4456
Zabójstwa za pomocą Tec-9 na mapie
21.3023
Obrażenia od Tec-9 (avg/round)
13.33.5
Zabójstwa za pomocą GLOCK na mapie
31.4456
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Vertigo
71%
Anubis
25%
Nuke
20%
Mirage
16%
Ancient
8%
Inferno
0%
Ostatnie 5 map
Vertigo
0%
0
25
Anubis
58%
12
4
Nuke
20%
5
14
Mirage
36%
11
6
Ancient
36%
11
8
Inferno
0%
2
17
Ostatnie 5 map
Vertigo
71%
7
0
Anubis
33%
3
8
Nuke
0%
0
10
Mirage
20%
5
1
Ancient
44%
9
1
Inferno
0%
0
13
Informacja
Map Analysis of MIGHT vs Elevate by the Bo3.gg Team
Elevate on Ancient Analysis
Elevate demonstrated their prowers on Ancient, securing 13 out of 15 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Elevate on Ancient were snav, who contributed 19 kills, and dare, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7077 overall damage.
On the defensive side of Ancient, Elevate held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
MIGHT on Ancient Analysis
Ancient proved to be a challenging battleground for MIGHT, as they managed to secure 2 out of 15 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for MIGHT on Ancient included scar, who contributed 6 kills, and Snakes, who added 8 kills. Despite their individual efforts, inflicting 4597 total damage, MIGHT couldn't prevent Elevate from securing victory on Ancient
On the defensive side of Ancient, MIGHT struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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