Zakończony
MIBR
0 - 2
Liquid
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MIBR Tablica wyników Vertigo (M1)

+/-

WYNIKI RUND

13

16

4

-3

75

1:2

4

1

5.7

-7%

13

19

3

-6

63

2:4

3

0

5.0

-18%

12

18

3

-6

66

0:4

3

1

4.8

-20%

11

17

1

-6

60

0:3

2

0

4.7

-21%

8

20

3

-12

52

2:4

2

0

4.3

-25%

Ogółeml

57

90

14

-33

316

5:17

14

2

4.9

-18%

Liquid Tablica wyników Vertigo (M1)

+/-

WYNIKI RUND

26

11

7

+15

135

5:1

8

0

9.1

+48%

20

12

7

+8

99

5:1

4

0

7.7

+30%

21

10

3

+11

88

2:0

5

0

7.2

+24%

13

12

2

+1

57

2:1

2

0

5.6

+1%

10

12

6

-2

48

3:2

1

0

5.4

-11%

Ogółeml

90

57

25

+33

427

17:5

20

0

7.0

+18%

Przewaga drużyn Vertigo (M1)
Informacja
Map Analysis of MIBR vs Liquid by the Bo3.gg Team

Liquid on Vertigo Analysis

Liquid demonstrated their prowers on Vertigo, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Liquid on Vertigo were EliGE, who contributed 26 kills, and Grim, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9385 overall damage.


On the defensive side of Vertigo, Liquid held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


MIBR on Vertigo Analysis

Vertigo proved to be a challenging battleground for MIBR, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for MIBR on Vertigo included yeL, who contributed 13 kills, and chelo, who added 13 kills. Despite their individual efforts, inflicting 6943 total damage, MIBR couldn't prevent Liquid from securing victory on Vertigo


On the defensive side of Vertigo, MIBR struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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