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Przewaga drużyn Ancient (M1)
Rekordy Ancient
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Obrażenia od AK-47(śr./runda)
64.925.3
Wynik gracza (runda)
39701012
Multikill x-
4
Multikill x-
4
Multikill x-
4
Czas trwania oślepienia flashem w rundzie (sec)
00:15s00:05s
Czas trwania oślepienia flashem w rundzie (sec)
00:19s00:05s
Czas trwania oślepienia flashem w rundzie (sec)
00:24s00:05s
Czas trwania oślepienia flashem w rundzie (sec)
00:23s00:05s
Czas trwania oślepienia flashem w rundzie (sec)
00:15s00:05s
Informacja
Map Analysis of MASONIC vs Astralis Talent by the Bo3.gg Team
Astralis Talent on Ancient Analysis
Astralis Talent demonstrated their prowers on Ancient, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Astralis Talent on Ancient were Fessor, who contributed 24 kills, and vigg0, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 10183 overall damage.
On the defensive side of Ancient, Astralis Talent held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
MASONIC on Ancient Analysis
Ancient proved to be a challenging battleground for MASONIC, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for MASONIC on Ancient included Queenix, who contributed 21 kills, and kraghen, who added 21 kills. Despite their individual efforts, inflicting 11296 total damage, MASONIC couldn't prevent Astralis Talent from securing victory on Ancient
On the defensive side of Ancient, MASONIC struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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