Przewaga drużyn Vertigo (M1)
Rekordy Vertigo
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zabójstwa za pomocą M4A1 na mapie
144.491
Obrażenia od M4A1 (avg/round)
70.716.3
Obrażenia od granatu (avg/round)
133.4
Zabójstwa za pomocą koktajla Molotowa na mapie
21.0811
Zabójstwa za pomocą Tec-9 na mapie
31.3023
Obrażenia od koktajla Mołotowa (śr./runda)
7.62
Zabójstwa za pomocą Tec-9 na mapie
31.3023
Obrażenia od Tec-9 (avg/round)
12.53.5
Obrażenia od M4A1 (avg/round)
45.416.3
Asysty na mapie
114.4098
Informacja
Map Analysis of Astralis Talent vs MASONIC by the Bo3.gg Team
MASONIC on Vertigo Analysis
MASONIC demonstrated their prowers on Vertigo, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for MASONIC on Vertigo were fr0slev, who contributed 26 kills, and Botman, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9179 overall damage.
On the defensive side of Vertigo, MASONIC held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Astralis Talent on Vertigo Analysis
Vertigo proved to be a challenging battleground for Astralis Talent, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Astralis Talent on Vertigo included tOPZ, who contributed 16 kills, and kiR, who added 17 kills. Despite their individual efforts, inflicting 7701 total damage, Astralis Talent couldn't prevent MASONIC from securing victory on Vertigo
On the defensive side of Vertigo, Astralis Talent struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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