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LODIS Tablica wyników Ancient (M0)

+/-

WYNIKI RUND

18

17

3

+1

99

5:1

5

0

7.3

+35%

16

12

1

+4

80

2:2

5

1

6.4

0%

14

16

1

-2

77

1:2

3

1

6.0

0%

13

15

1

-2

65

1:2

2

0

5.3

0%

10

15

6

-5

59

1:4

2

0

4.7

-11%

Ogółeml

71

75

12

-4

380

10:11

17

2

6.0

+12%

Enterprise Tablica wyników Ancient (M0)

+/-

WYNIKI RUND

22

12

2

+10

94

2:0

6

1

8.1

+22%

15

14

6

+1

89

4:2

3

1

6.7

+10%

16

14

3

+2

68

1:2

5

1

5.9

-1%

10

16

5

-6

68

2:3

2

1

5.4

-14%

12

15

4

-3

57

2:3

4

0

5.2

-11%

Ogółeml

75

71

20

+4

375

11:10

20

4

6.2

+1%

Przewaga drużyn Ancient (M0)
Informacja
Map Analysis of LODIS vs Enterprise by the Bo3.gg Team

Enterprise on Ancient Analysis

Enterprise demonstrated their prowers on Ancient, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Enterprise on Ancient were fr3nd, who contributed 22 kills, and bajmi, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7883 overall damage.


On the defensive side of Ancient, Enterprise held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


LODIS on Ancient Analysis

Ancient proved to be a challenging battleground for LODIS, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for LODIS on Ancient included Mride, who contributed 18 kills, and Fugor, who added 16 kills. Despite their individual efforts, inflicting 7985 total damage, LODIS couldn't prevent Enterprise from securing victory on Ancient


On the defensive side of Ancient, LODIS struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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