0 Komentarze
Przewaga drużyn Inferno (M2)
Rekordy Inferno
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zwycięska passa rund
123
Zabójstwa za pomocą M4A1 na mapie
134.6466
Obrażenia od M4A1 (avg/round)
67.316.6
Zabójstwa za pomocą GLOCK na mapie
31.4398
Obrażenia od GLOCK (avg/round)
14.53.8
Czas trwania oślepienia flashem na mapie (sec)
01:05s00:39s
Obrażenia od granatu (avg/round)
12.43.4
Rzucenie dymówki na mapie
1815.0791
Obrażenia od granatu (avg/round)
12.63.4
Obrażenia od granatu (avg/round)
14.73.4
Informacja
Map Analysis of Liquid vs Complexity by the Bo3.gg Team
Complexity on Inferno Analysis
Complexity demonstrated their prowers on Inferno, securing 16 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Complexity on Inferno were JT, who contributed 18 kills, and Grim, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8582 overall damage.
On the defensive side of Inferno, Complexity held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Liquid on Inferno Analysis
Inferno proved to be a challenging battleground for Liquid, as they managed to secure 2 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Liquid on Inferno included oSee, who contributed 12 kills, and Patsi, who added 9 kills. Despite their individual efforts, inflicting 5254 total damage, Liquid couldn't prevent Complexity from securing victory on Inferno
On the defensive side of Inferno, Liquid struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Komentarze