0 Komentarze
Przewaga drużyn Dust II (M1)
Rekordy Dust II
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zabójstwa za pomocą M4A1 na mapie
104.6963
Zabójstwa za pomocą M4A1 na mapie
194.6963
Obrażenia od M4A1 (avg/round)
80.216.7
Rzucenie granatów atrap
41.291
Obrażenia od GLOCK (avg/round)
143.8
Zabójstwa HE na mapie
21.127
Czas trwania oślepienia flashem na mapie (sec)
01:20s00:39s
Obrażenia (total/round)
40073
Multikill x-
4
Obrażenia od granatu (total/round)
9926.8
Informacja
Map Analysis of Liquid vs Party Astronauts by the Bo3.gg Team
Liquid on Dust II Analysis
Liquid demonstrated their prowers on Dust II, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Liquid on Dust II were EliGE, who contributed 25 kills, and NAF, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 8940 overall damage.
On the defensive side of Dust II, Liquid held their ground firmly, successfully defending 14 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Party Astronauts on Dust II Analysis
Dust II proved to be a challenging battleground for Party Astronauts, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Party Astronauts on Dust II included PwnAlone, who contributed 17 kills, and djay, who added 13 kills. Despite their individual efforts, inflicting 6135 total damage, Party Astronauts couldn't prevent Liquid from securing victory on Dust II
On the defensive side of Dust II, Party Astronauts struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Komentarze