Izako Boars Tablica wyników Dust II (M0)

+/-

WYNIKI RUND

26

16

0

+10

95

5:1

7

0

7.2

+24%

23

17

2

+6

82

6:3

4

0

7.1

+24%

21

19

5

+2

86

4:3

8

0

6.7

+1%

16

19

9

-3

73

3:1

4

0

5.9

-8%

17

19

2

-2

70

1:3

3

0

5.7

0%

Ogółeml

103

90

18

+13

406

19:11

26

0

6.5

+8%

00NATION Tablica wyników Dust II (M0)

+/-

WYNIKI RUND

19

22

5

-3

80

7:5

5

0

6.2

-2%

19

22

3

-3

78

1:2

6

0

5.9

+4%

17

20

5

-3

81

0:4

4

1

5.8

-1%

20

19

5

+1

74

1:6

3

0

5.6

+3%

15

21

1

-6

58

2:2

5

0

5.3

-18%

Ogółeml

90

104

19

-14

372

11:19

23

1

5.8

-3%

Przewaga drużyn Dust II (M0)
Informacja
Map Analysis of Izako Boars vs 00NATION by the Bo3.gg Team

Izako Boars on Dust II Analysis

Izako Boars demonstrated their prowers on Dust II, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Izako Boars on Dust II were STOMP, who contributed 26 kills, and TOAO, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 11364 overall damage.


On the defensive side of Dust II, Izako Boars held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


00NATION on Dust II Analysis

Dust II proved to be a challenging battleground for 00NATION, as they managed to secure 12 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 00NATION on Dust II included kNgV-, who contributed 19 kills, and trk, who added 19 kills. Despite their individual efforts, inflicting 10427 total damage, 00NATION couldn't prevent Izako Boars from securing victory on Dust II


On the defensive side of Dust II, 00NATION struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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