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Przewaga drużyn Inferno (M0)
Rekordy Inferno
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Czas trwania oślepienia flashem na mapie (sec)
02:23s00:39s
Zabójstwa za pomocą Tec-9 na mapie
41.3055
Obrażenia od Tec-9 (avg/round)
12.13.4
Czas trwania oślepienia flashem na mapie (sec)
02:39s00:39s
Oślepienie flashem na mapie (opp)
10030
Rzucenie dymówki na mapie
4115.0371
Wynik gracza (runda)
34801012
Strzały (total/round)
8416
Strzały (total/round)
8516
Wynik gracza (runda)
37991012
Informacja
Map Analysis of Iron Branch vs Eternal Fire by the Bo3.gg Team
Eternal Fire on Inferno Analysis
Eternal Fire demonstrated their prowers on Inferno, securing 19 out of 36 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Eternal Fire on Inferno were XANTARES, who contributed 34 kills, and imoRR, who added 27 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 14163 overall damage.
On the defensive side of Inferno, Eternal Fire held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Iron Branch on Inferno Analysis
Inferno proved to be a challenging battleground for Iron Branch, as they managed to secure 17 out of 36 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Iron Branch on Inferno included Ganginho, who contributed 38 kills, and HeavyGod, who added 28 kills. Despite their individual efforts, inflicting 13397 total damage, Iron Branch couldn't prevent Eternal Fire from securing victory on Inferno
On the defensive side of Inferno, Iron Branch struggled to hold their ground, successfully defending 10 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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