Iron Blood Tablica wyników Vertigo (M1)

+/-

WYNIKI RUND

31

17

1

+14

103

1:4

10

1

8.1

+27%

16

19

3

-3

78

1:2

4

0

6.0

+7%

10

24

8

-14

63

3:5

2

0

4.9

-30%

8

18

7

-10

53

0:7

1

0

4.1

-31%

3

20

2

-17

25

0:1

0

0

3.2

-58%

Ogółeml

68

98

21

-30

323

5:19

17

1

5.3

-17%

MIBR Tablica wyników Vertigo (M1)

+/-

WYNIKI RUND

MVP

25

13

4

+12

103

9:1

6

2

8.9

+29%

23

10

7

+13

117

1:0

9

1

8.2

+38%

22

16

3

+6

96

5:3

6

1

7.4

+27%

14

10

8

+4

71

2:0

4

0

6.3

+7%

14

19

3

-5

67

2:1

5

0

5.8

-17%

Ogółeml

98

68

25

+30

454

19:5

30

4

7.3

+17%

Przewaga drużyn Vertigo (M1)
Informacja
Map Analysis of Iron Blood vs MIBR by the Bo3.gg Team

MIBR on Vertigo Analysis

MIBR demonstrated their prowers on Vertigo, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for MIBR on Vertigo were HEN1, who contributed 25 kills, and JOTA, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10431 overall damage.


On the defensive side of Vertigo, MIBR held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Iron Blood on Vertigo Analysis

Vertigo proved to be a challenging battleground for Iron Blood, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Iron Blood on Vertigo included dare, who contributed 31 kills, and intra, who added 16 kills. Despite their individual efforts, inflicting 7423 total damage, Iron Blood couldn't prevent MIBR from securing victory on Vertigo


On the defensive side of Vertigo, Iron Blood struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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