Into the Breach Tablica wyników Vertigo (M1)

+/-

WYNIKI RUND

16

17

2

-1

72

2:0

3

0

6.1

-10%

12

16

1

-4

51

2:3

2

2

5.4

-19%

10

20

3

-10

68

3:3

2

0

5.1

-20%

11

18

3

-7

59

2:2

3

0

5.0

-18%

13

19

2

-6

54

2:4

3

0

4.8

-21%

Ogółeml

62

90

11

-28

304

11:12

13

2

5.3

-18%

Finest Tablica wyników Vertigo (M1)

+/-

WYNIKI RUND

22

12

3

+10

100

0:2

5

0

6.9

+38%

16

9

3

+7

68

4:1

3

0

6.7

+9%

17

17

6

0

81

4:4

4

0

6.4

-1%

16

14

5

+2

73

3:1

5

0

6.3

+2%

18

12

2

+6

72

1:3

3

1

6.3

+11%

Ogółeml

89

64

19

+25

396

12:11

20

1

6.5

+12%

Przewaga drużyn Vertigo (M1)
Informacja
Map Analysis of Into the Breach vs Finest by the Bo3.gg Team

Finest on Vertigo Analysis

Finest demonstrated their prowers on Vertigo, securing 16 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Finest on Vertigo were twist, who contributed 22 kills, and anarkez, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9492 overall damage.


On the defensive side of Vertigo, Finest held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Into the Breach on Vertigo Analysis

Vertigo proved to be a challenging battleground for Into the Breach, as they managed to secure 8 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Into the Breach on Vertigo included Thomas, who contributed 16 kills, and WolfY, who added 12 kills. Despite their individual efforts, inflicting 7307 total damage, Into the Breach couldn't prevent Finest from securing victory on Vertigo


On the defensive side of Vertigo, Into the Breach struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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