Rekordy Ancient
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:24s01:24s
Szybkie podłożenie bomby (sec)
00:35s01:24s
Szybkie podłożenie bomby (sec)
00:33s01:24s
Zabójstwa za pomocą GLOCK na mapie
31.4516
Obrażenia od GLOCK (avg/round)
19.74.2
Zabójstwa za pomocą AK47 na mapie
176.4203
Obrażenia od AK-47(śr./runda)
66.425.2
Zabójstwa za pomocą Galil kna mapie
51.8168
Obrażenia od Galil (avg/round)
27.66
Obrażenia od koktajla Mołotowa (śr./runda)
12.62
Informacja
Map Analysis of Insomnia vs Illuminar by the Bo3.gg Team
Illuminar on Ancient Analysis
Illuminar demonstrated their prowers on Ancient, securing 12 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Illuminar on Ancient were Bielany, who contributed 24 kills, and kadziu, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7591 overall damage.
On the defensive side of Ancient, Illuminar held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Insomnia on Ancient Analysis
Ancient proved to be a challenging battleground for Insomnia, as they managed to secure 6 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Insomnia on Ancient included KukuBambo, who contributed 16 kills, and sNx, who added 10 kills. Despite their individual efforts, inflicting 6405 total damage, Insomnia couldn't prevent Illuminar from securing victory on Ancient
On the defensive side of Ancient, Insomnia struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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