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HONORIS Tablica wyników Vertigo (M3)

+/-

WYNIKI RUND

22

19

4

+3

91

3:4

7

1

6.8

+21%

20

18

3

+2

87

6:2

5

0

6.8

+2%

20

21

4

-1

90

4:1

5

1

6.7

+17%

17

18

4

-1

65

1:1

4

0

5.6

-8%

10

20

8

-10

54

1:3

2

0

4.6

-21%

Ogółeml

89

96

23

-7

387

15:11

23

2

6.1

+2%

BLUEJAYS Tablica wyników Vertigo (M3)

+/-

WYNIKI RUND

MVP

22

18

5

+4

96

2:3

5

1

6.9

+23%

23

15

3

+8

68

3:1

8

1

6.8

+15%

19

19

10

0

87

1:3

3

0

6.3

+13%

17

16

7

+1

69

2:3

4

2

6.0

-1%

15

21

6

-6

70

3:5

4

0

5.3

-19%

Ogółeml

96

89

31

+7

391

11:15

24

4

6.3

+6%

Przewaga drużyn Vertigo (M3)
Informacja
Map Analysis of HONORIS vs BLUEJAYS by the Bo3.gg Team

BLUEJAYS on Vertigo Analysis

BLUEJAYS demonstrated their prowers on Vertigo, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for BLUEJAYS on Vertigo were dan1, who contributed 22 kills, and aidKiT, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10164 overall damage.


On the defensive side of Vertigo, BLUEJAYS held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


HONORIS on Vertigo Analysis

Vertigo proved to be a challenging battleground for HONORIS, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for HONORIS on Vertigo included mouz, who contributed 22 kills, and reiko, who added 20 kills. Despite their individual efforts, inflicting 10051 total damage, HONORIS couldn't prevent BLUEJAYS from securing victory on Vertigo


On the defensive side of Vertigo, HONORIS struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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