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HEROIC Tablica wyników Vertigo (M1)

+/-

WYNIKI RUND

20

14

8

+6

100

2:0

6

1

7.5

+26%

16

14

10

+2

108

5:4

2

0

7.2

+20%

19

13

2

+6

67

3:1

4

1

7.2

+11%

15

14

7

+1

78

1:2

3

0

6.1

+1%

9

13

7

-4

47

0:3

2

1

4.9

-26%

Ogółeml

79

68

34

+11

399

11:10

17

3

6.6

+6%

Astralis Tablica wyników Vertigo (M1)

+/-

WYNIKI RUND

17

15

3

+2

82

2:6

4

3

6.7

+13%

14

14

7

0

71

2:0

3

0

6.1

-14%

13

17

4

-4

76

4:3

1

0

5.9

-20%

12

17

4

-5

63

2:1

1

0

5.5

-11%

12

16

8

-4

68

0:1

2

0

5.3

-12%

Ogółeml

68

79

26

-11

360

10:11

11

3

5.9

-9%

Przewaga drużyn Vertigo (M1)
Informacja
Map Analysis of HEROIC vs Astralis by the Bo3.gg Team

HEROIC on Vertigo Analysis

HEROIC demonstrated their prowers on Vertigo, securing 13 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for HEROIC on Vertigo were dupreeh, who contributed 20 kills, and TeSeS, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8389 overall damage.


On the defensive side of Vertigo, HEROIC held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Astralis on Vertigo Analysis

Vertigo proved to be a challenging battleground for Astralis, as they managed to secure 8 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Astralis on Vertigo included Buzz, who contributed 17 kills, and blameF, who added 14 kills. Despite their individual efforts, inflicting 7556 total damage, Astralis couldn't prevent HEROIC from securing victory on Vertigo


On the defensive side of Vertigo, Astralis struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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