HEROIC Tablica wyników Ancient (M0)

+/-

WYNIKI RUND

19

16

4

+3

64

2:2

4

1

6.6

-3%

16

21

5

-5

78

3:2

3

1

6.1

-13%

10

19

3

-9

66

1:4

3

0

5.1

-25%

10

19

1

-9

59

1:4

2

1

4.8

-32%

10

22

2

-12

59

1:3

4

0

4.6

-33%

Ogółeml

65

97

15

-32

325

8:15

16

3

5.4

-21%

Astralis Tablica wyników Ancient (M0)

+/-

WYNIKI RUND

26

11

1

+15

104

2:0

8

1

8.1

+30%

19

11

3

+8

96

4:2

5

2

7.8

+29%

19

14

2

+5

85

6:1

4

0

6.9

+3%

21

13

5

+8

94

2:3

5

0

6.9

+23%

11

16

2

-5

49

1:2

2

0

4.9

-20%

Ogółeml

96

65

13

+31

428

15:8

24

3

6.9

+13%

Przewaga drużyn Ancient (M0)
Informacja
Map Analysis of HEROIC vs Astralis by the Bo3.gg Team

Astralis on Ancient Analysis

Astralis demonstrated their prowers on Ancient, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Astralis on Ancient were dev1ce, who contributed 26 kills, and Buzz, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 9853 overall damage.


On the defensive side of Ancient, Astralis held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


HEROIC on Ancient Analysis

Ancient proved to be a challenging battleground for HEROIC, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for HEROIC on Ancient included cadiaN, who contributed 19 kills, and Jabbi, who added 16 kills. Despite their individual efforts, inflicting 7484 total damage, HEROIC couldn't prevent Astralis from securing victory on Ancient


On the defensive side of Ancient, HEROIC struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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