Astralis Talent Tablica wyników Inferno (M0)

+/-

WYNIKI RUND

23

21

7

+2

95

6:3

4

1

7.1

+9%

23

21

6

+2

82

4:7

4

0

6.1

+6%

18

16

3

+2

73

1:0

4

1

6.0

+2%

16

19

2

-3

69

1:2

5

0

5.5

-1%

17

22

1

-5

58

2:3

4

0

5.3

-13%

Ogółeml

97

99

19

-2

378

14:15

21

2

6.0

+1%

GTZ Tablica wyników Inferno (M0)

+/-

WYNIKI RUND

28

13

1

+15

85

0:1

8

2

7.2

+40%

25

21

4

+4

95

4:5

7

1

6.9

+35%

18

20

3

-2

69

4:3

4

0

5.9

-13%

15

22

5

-7

55

6:4

1

1

5.6

-12%

12

22

6

-10

63

1:1

2

0

5.0

-19%

Ogółeml

98

98

19

0

366

15:14

22

4

6.1

+6%

Przewaga drużyn Inferno (M0)
Informacja
Map Analysis of Astralis Talent vs GTZ by the Bo3.gg Team

GTZ on Inferno Analysis

GTZ demonstrated their prowers on Inferno, securing 0 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for GTZ on Inferno were NOPEEJ, who contributed 28 kills, and Linko, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10625 overall damage.


On the defensive side of Inferno, GTZ held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Astralis Talent on Inferno Analysis

Inferno proved to be a challenging battleground for Astralis Talent, as they managed to secure 29 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Astralis Talent on Inferno included br0, who contributed 23 kills, and Patti, who added 23 kills. Despite their individual efforts, inflicting 10958 total damage, Astralis Talent couldn't prevent GTZ from securing victory on Inferno


On the defensive side of Inferno, Astralis Talent struggled to hold their ground, successfully defending 14 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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