Zakończony
GODSENT
1 - 2
BIG
Pełne

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GODSENT Tablica wyników Inferno (M3)

+/-

WYNIKI RUND

27

23

5

+4

91

5:3

7

0

6.7

+8%

25

23

7

+2

78

4:4

9

0

6.2

-2%

26

22

6

+4

58

2:1

5

1

6.1

-4%

23

27

4

-4

79

4:2

5

0

6.0

-5%

15

25

9

-10

67

4:5

3

0

5.3

+2%

Ogółeml

116

120

31

-4

373

19:15

29

1

6.1

0%

BIG Tablica wyników Inferno (M3)

+/-

WYNIKI RUND

40

24

7

+16

122

4:1

11

0

8.6

+38%

29

20

6

+9

83

4:1

7

0

7.0

+14%

17

23

13

-6

68

2:5

3

0

5.3

-7%

16

26

10

-10

63

2:5

3

0

5.1

-21%

17

24

4

-7

49

3:7

4

1

4.8

-17%

Ogółeml

119

117

40

+2

385

15:19

28

1

6.1

+1%

Przewaga drużyn Inferno (M3)
Informacja
Map Analysis of GODSENT vs BIG by the Bo3.gg Team

BIG on Inferno Analysis

BIG demonstrated their prowers on Inferno, securing 19 out of 34 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for BIG on Inferno were XANTARES, who contributed 40 kills, and syrsoN, who added 29 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 13092 overall damage.


On the defensive side of Inferno, BIG held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


GODSENT on Inferno Analysis

Inferno proved to be a challenging battleground for GODSENT, as they managed to secure 15 out of 34 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for GODSENT on Inferno included Maden, who contributed 27 kills, and zehN, who added 25 kills. Despite their individual efforts, inflicting 12675 total damage, GODSENT couldn't prevent BIG from securing victory on Inferno


On the defensive side of Inferno, GODSENT struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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