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33
67
6
-34
265
5:10
5
0
-29%
Przewaga drużyn Anubis (M1)
Składy
Skład
Skład
- —
- —
- Starter
- Starter
- Starter
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Vertigo
100%
Nuke
50%
Anubis
42%
Mirage
34%
Inferno
25%
Ancient
11%
Ostatnie 5 map
Vertigo
100%
1
9
Nuke
0%
3
11
Anubis
62%
13
0
Mirage
33%
9
5
Inferno
25%
4
8
Ancient
22%
18
1
Ostatnie 5 map
Vertigo
0%
1
0
Nuke
50%
6
0
Anubis
20%
5
0
Mirage
67%
6
1
Inferno
0%
1
1
Ancient
33%
6
0
Ostatnie wyniki
Łeb w łeb
Poprzednie mecze
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- lllww
Informacja
Map Analysis of Gods Reign vs Clutch by the Bo3.gg Team
Gods Reign on Anubis Analysis
Gods Reign demonstrated their prowers on Anubis, securing 13 out of 15 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Gods Reign on Anubis were f1redup, who contributed 17 kills, and R2B2, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Anubis, the team inflicted a total of 6812 overall damage.
On the defensive side of Anubis, Gods Reign held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Clutch on Anubis Analysis
Anubis proved to be a challenging battleground for Clutch, as they managed to secure 2 out of 15 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Clutch on Anubis included flame, who contributed 6 kills, and IZR, who added 9 kills. Despite their individual efforts, inflicting 3980 total damage, Clutch couldn't prevent Gods Reign from securing victory on Anubis
On the defensive side of Anubis, Clutch struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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