GenOne Tablica wyników Vertigo (M2)

+/-

WYNIKI RUND

15

19

1

-4

78

2:4

4

0

5.7

-13%

13

18

1

-5

66

4:2

2

0

5.4

-7%

9

16

1

-7

48

2:1

3

1

4.9

-27%

10

14

2

-4

43

3:3

1

0

4.7

-24%

7

17

3

-10

52

1:0

1

0

4.5

-31%

Ogółeml

54

84

8

-30

286

12:10

11

1

5.0

-21%

GTZ Tablica wyników Vertigo (M2)

+/-

WYNIKI RUND

21

8

2

+13

96

4:0

7

0

8.1

+27%

18

11

5

+7

92

3:4

5

0

6.8

+27%

14

12

6

+2

78

0:0

5

0

6.5

+22%

19

13

2

+6

80

3:7

4

0

6.4

+25%

12

10

3

+2

56

0:1

2

1

5.6

+3%

Ogółeml

84

54

18

+30

403

10:12

23

1

6.7

+21%

Przewaga drużyn Vertigo (M2)
Informacja
Map Analysis of GenOne vs GTZ by the Bo3.gg Team

GTZ on Vertigo Analysis

GTZ demonstrated their prowers on Vertigo, securing 22 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for GTZ on Vertigo were rafaxF, who contributed 21 kills, and Slaxx, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8872 overall damage.


On the defensive side of Vertigo, GTZ held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


GenOne on Vertigo Analysis

Vertigo proved to be a challenging battleground for GenOne, as they managed to secure 0 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for GenOne on Vertigo included SIXER, who contributed 15 kills, and NeOo, who added 13 kills. Despite their individual efforts, inflicting 6299 total damage, GenOne couldn't prevent GTZ from securing victory on Vertigo


On the defensive side of Vertigo, GenOne struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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