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RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Obrażenia od M4A1 (avg/round)
53.416.7
Zabójstwa za pomocą AWP na mapie
176.5798
Obrażenia (total/round)
40073
Multikill x-
4
Multikill x-
4
Clutch (przeciwnicy)
2
Czas trwania oślepienia flashem w rundzie (sec)
00:16s00:05s
Czas trwania oślepienia flashem w rundzie (sec)
00:17s00:05s
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Mirage
100%
Ancient
64%
Overpass
50%
Vertigo
50%
Inferno
11%
Dust II
0%
Nuke
0%
Ostatnie 5 map
Mirage
0%
1
0
Ancient
0%
0
1
Overpass
0%
0
1
Vertigo
0%
0
0
Inferno
0%
0
0
Dust II
0%
0
1
Nuke
0%
0
0
Ostatnie 5 map
Mirage
100%
1
8
Ancient
64%
11
0
Overpass
50%
2
3
Vertigo
50%
4
7
Inferno
11%
9
3
Dust II
0%
1
3
Nuke
0%
4
3
Ostatnie wyniki
Łeb w łeb
Poprzednie mecze
- llwll
Informacja
Match analysis of GameAgents vs VELOX by the Bo3.gg Team
In the CS2 match between GameAgents and VELOX, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Mirage, and victory was secured by VELOX. The MVP of this match was sausol.
VELOX analytics
The team VELOX secured 16 out of 25 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 5 bombs during the match.
The standout players for VELOX were sausol contributed 25 kills and adamS contributed 20 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9925 overall damage.
On the defensive side, VELOX held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control proved to be crucial.
GameAgents analytics
The team GameAgents managed to secure 9 out of 25 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for GameAgents were bajmi contributed 20 kills and AxEcHo contributed 16 kills. 8344 of total damage by GameAgents could not prevent VELOX from securing the victory
On the defensive side, GameAgents struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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