Przewaga drużyn Mirage (M1)
Rekordy Mirage
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:27s01:30s
Szybkie podłożenie bomby (sec)
00:33s01:30s
Obrażenia od Galil (avg/round)
20.95.6
Zabójstwa za pomocą M4A1 na mapie
114.6942
Obrażenia od M4A1 (avg/round)
57.716.7
Rzucenie dymówki na mapie
1815.0373
Strzały (total/round)
9416
Czas trwania oślepienia flashem w rundzie (sec)
00:16s00:05s
Czas trwania oślepienia flashem w rundzie (sec)
00:22s00:05s
Czas trwania oślepienia flashem w rundzie (sec)
00:18s00:05s
Informacja
Map Analysis of Furious vs UNO MILLE by the Bo3.gg Team
UNO MILLE on Mirage Analysis
UNO MILLE demonstrated their prowers on Mirage, securing 16 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for UNO MILLE on Mirage were danoco, who contributed 19 kills, and realziN, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Mirage, the team inflicted a total of 8908 overall damage.
On the defensive side of Mirage, UNO MILLE held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Furious on Mirage Analysis
Mirage proved to be a challenging battleground for Furious, as they managed to secure 4 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Furious on Mirage included KAISER, who contributed 10 kills, and laser, who added 11 kills. Despite their individual efforts, inflicting 5152 total damage, Furious couldn't prevent UNO MILLE from securing victory on Mirage
On the defensive side of Mirage, Furious struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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