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140
164
45
-24
370
19:23
35
2
Ancient5.9
+1%
RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:34s01:24s
Zabójstwa za pomocą AK47 na mapie
186.4203
Obrażenia od AK-47(śr./runda)
79.625.2
Obrażenia od Tec-9 (avg/round)
10.53.6
Zabójstwa za pomocą GLOCK na mapie
31.4516
Obrażenia od GLOCK (avg/round)
13.94.2
Obrażenia od Tec-9 (avg/round)
113.6
Strzały w głowę na mapie
15.960.318
Eco wygrywa pełny zakup
1
Multikill x-
4
Składy
Skład
Skład
- Starter
- —
- Starter
- —
- Starter
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Vertigo
55%
Inferno
36%
Mirage
36%
Ancient
31%
Nuke
17%
Anubis
17%
Dust II
3%
Ostatnie 5 map
Vertigo
55%
11
4
Inferno
50%
2
21
Mirage
36%
14
10
Ancient
48%
23
9
Nuke
80%
5
13
Anubis
50%
16
17
Dust II
60%
15
5
Ostatnie 5 map
Vertigo
0%
0
21
Inferno
14%
7
7
Mirage
0%
5
16
Ancient
17%
12
16
Nuke
63%
8
4
Anubis
33%
15
7
Dust II
57%
7
3
Ostatnie wyniki
Poprzednie mecze
- wllll
- llwll
Informacja
Match analysis of FLUFFY AIMERS vs Take Flyte by the Bo3.gg Team
In the CS2 match between FLUFFY AIMERS and Take Flyte, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Anubis, Ancient, and victory was secured by FLUFFY AIMERS. The MVP of this match was slump.
FLUFFY AIMERS analytics
The team FLUFFY AIMERS secured 26 out of 43 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis, Ancient. They also successfully set 4 bombs during the match.
The standout players for FLUFFY AIMERS were slump contributed 41 kills and Wolffe contributed 38 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17502 overall damage.
On the defensive side, FLUFFY AIMERS held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control proved to be crucial.
Take Flyte analytics
The team Take Flyte managed to secure 17 out of 43 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 4 plants during the match did not lead the team to victory.
The standout players for Take Flyte were opportunity contributed 38 kills and z0mb1e contributed 31 kills. 15956 of total damage by Take Flyte could not prevent FLUFFY AIMERS from securing the victory
On the defensive side, Take Flyte struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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