0 Komentarze
Przewaga drużyn Dust II (M3)
Rekordy Dust II
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:24s01:26s
Szybkie podłożenie bomby (sec)
00:22s01:26s
Szybkie podłożenie bomby (sec)
00:27s01:26s
Zabójstwa za pomocą GLOCK na mapie
51.4456
Obrażenia od GLOCK (avg/round)
19.14
Obrażenia od koktajla Mołotowa (śr./runda)
6.12
Zabójstwa za pomocą AK47 na mapie
136.5888
Obrażenia od M4A1 (avg/round)
44.316.3
Obrażenia od USP (avg/round)
13.74.7
Oślepienie flashem na mapie (opp)
5529
Informacja
Map Analysis of EYEBALLERS vs Permitta by the Bo3.gg Team
EYEBALLERS on Dust II Analysis
EYEBALLERS demonstrated their prowers on Dust II, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for EYEBALLERS on Dust II were HEAP, who contributed 17 kills, and Golden, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 7909 overall damage.
On the defensive side of Dust II, EYEBALLERS held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Permitta on Dust II Analysis
Dust II proved to be a challenging battleground for Permitta, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Permitta on Dust II included bnox, who contributed 13 kills, and maaryy, who added 12 kills. Despite their individual efforts, inflicting 6571 total damage, Permitta couldn't prevent EYEBALLERS from securing victory on Dust II
On the defensive side of Dust II, Permitta struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Komentarze