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Wynik
7.1
5
Inferno2
Wygrane rundy
16
4
Inferno12
Zabójstwa
86
48
Inferno38
Obrażenia
9.19K
5.69K
Inferno3506
Ekonomia
469.25K
336.2K
Inferno133050
RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Składy
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Overpass
60%
Nuke
B
40%
Vertigo
25%
Dust II
B
17%
Mirage
15%
Ancient
B
13%
Inferno
B
5%
Ostatnie 5 map
Overpass
60%
5
2
Nuke
0%
0
9
Vertigo
25%
8
6
Dust II
50%
6
5
Mirage
40%
5
5
Ancient
62%
13
0
Inferno
50%
10
0
Ostatnie 5 map
Overpass
0%
1
1
Nuke
40%
5
2
Vertigo
0%
0
7
Dust II
67%
6
1
Mirage
25%
4
3
Ancient
75%
4
1
Inferno
55%
11
0
Ostatnie wyniki
Łeb w łeb
Poprzednie mecze
- wwlll
- lwlll
Informacja
Match analysis of EYEBALLERS vs Beyond Possible by the Bo3.gg Team
In the CS2 match between EYEBALLERS and Beyond Possible, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Inferno, and victory was secured by EYEBALLERS. The MVP of this match was Svedjehed.
EYEBALLERS analytics
The team EYEBALLERS secured 16 out of 20 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 0 bombs during the match.
The standout players for EYEBALLERS were Svedjehed contributed 25 kills and sapec contributed 20 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9194 overall damage.
On the defensive side, EYEBALLERS held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control proved to be crucial.
Beyond Possible analytics
The team Beyond Possible managed to secure 4 out of 20 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Beyond Possible were v1c7oR contributed 14 kills and AwaykeN contributed 12 kills. 5688 of total damage by Beyond Possible could not prevent EYEBALLERS from securing the victory
On the defensive side, Beyond Possible struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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