0 Komentarze
Przewaga drużyn Nuke (M1)
Rekordy Nuke
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zwycięska passa rund
103
Szybkie podłożenie bomby (sec)
00:32s01:24s
Szybkie podłożenie bomby (sec)
00:31s01:24s
Zabójstwa za pomocą AK47 na mapie
136.4203
Obrażenia od AK-47(śr./runda)
6325.2
Zabójstwa za pomocą Tec-9 na mapie
31.3011
Obrażenia od Tec-9 (avg/round)
113.6
Zabójstwa za pomocą GLOCK na mapie
31.4516
Obrażenia od GLOCK (avg/round)
13.14.2
Rzucenie dymówki na mapie
2014.3232
Informacja
Map Analysis of EYEBALLERS vs Astralis Talent by the Bo3.gg Team
Astralis Talent on Nuke Analysis
Astralis Talent demonstrated their prowers on Nuke, securing 13 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Astralis Talent on Nuke were kroK, who contributed 18 kills, and suma, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 8708 overall damage.
On the defensive side of Nuke, Astralis Talent held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
EYEBALLERS on Nuke Analysis
Nuke proved to be a challenging battleground for EYEBALLERS, as they managed to secure 8 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for EYEBALLERS on Nuke included HEAP, who contributed 11 kills, and JW, who added 13 kills. Despite their individual efforts, inflicting 7399 total damage, EYEBALLERS couldn't prevent Astralis Talent from securing victory on Nuke
On the defensive side of Nuke, EYEBALLERS struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Komentarze