eXploit Tablica wyników Inferno (M1)

+/-

WYNIKI RUND

MVP

22

15

4

+7

90

5:1

6

1

8.0

+38%

16

17

3

-1

74

3:3

4

0

6.2

0%

11

13

2

-2

49

1:0

2

0

5.3

-10%

8

20

3

-12

59

1:2

0

0

4.9

-34%

5

20

4

-15

47

0:6

0

0

3.5

-35%

Ogółeml

62

85

16

-23

318

10:12

12

1

5.6

-8%

Caronte Tablica wyników Inferno (M1)

+/-

WYNIKI RUND

20

11

6

+9

95

2:3

6

1

7.2

+17%

17

14

2

+3

83

3:2

5

1

7.0

+15%

16

12

5

+4

77

3:2

6

1

6.6

+8%

17

13

4

+4

83

0:0

5

1

6.5

-1%

14

13

7

+1

68

4:3

4

0

6.2

+4%

Ogółeml

84

63

24

+21

406

12:10

26

4

6.7

+8%

Przewaga drużyn Inferno (M1)
Informacja
Map Analysis of eXploit vs Caronte by the Bo3.gg Team

Caronte on Inferno Analysis

Caronte demonstrated their prowers on Inferno, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Caronte on Inferno were DeathZz, who contributed 20 kills, and Slaxx, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8926 overall damage.


On the defensive side of Inferno, Caronte held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


eXploit on Inferno Analysis

Inferno proved to be a challenging battleground for eXploit, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for eXploit on Inferno included plat, who contributed 22 kills, and whatz, who added 16 kills. Despite their individual efforts, inflicting 7002 total damage, eXploit couldn't prevent Caronte from securing victory on Inferno


On the defensive side of Inferno, eXploit struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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