Evil Geniuses Tablica wyników Vertigo (M2)

+/-

WYNIKI RUND

15

13

2

+2

79

2:3

5

1

6.0

+13%

14

17

4

-3

84

0:3

4

0

5.5

-2%

10

15

3

-5

60

2:1

2

0

5.3

-8%

14

18

1

-4

65

1:5

3

0

5.2

-10%

11

19

4

-8

56

0:6

0

0

4.3

-9%

Ogółeml

64

82

14

-18

344

5:18

14

1

5.3

-3%

Liquid Tablica wyników Vertigo (M2)

+/-

WYNIKI RUND

19

16

4

+3

90

5:0

5

1

7.3

+5%

17

14

4

+3

91

5:3

4

0

6.9

+17%

15

12

5

+3

79

1:0

4

2

6.7

+3%

14

11

5

+3

65

5:1

4

0

6.5

+5%

15

13

3

+2

67

2:1

3

1

6.2

+3%

Ogółeml

80

66

21

+14

391

18:5

20

4

6.7

+7%

Przewaga drużyn Vertigo (M2)
Informacja
Map Analysis of Evil Geniuses vs Liquid by the Bo3.gg Team

Liquid on Vertigo Analysis

Liquid demonstrated their prowers on Vertigo, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Liquid on Vertigo were EliGE, who contributed 19 kills, and Grim, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9004 overall damage.


On the defensive side of Vertigo, Liquid held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Evil Geniuses on Vertigo Analysis

Vertigo proved to be a challenging battleground for Evil Geniuses, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Evil Geniuses on Vertigo included CeRq, who contributed 15 kills, and oBo, who added 14 kills. Despite their individual efforts, inflicting 7916 total damage, Evil Geniuses couldn't prevent Liquid from securing victory on Vertigo


On the defensive side of Vertigo, Evil Geniuses struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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