0 Komentarze
Przewaga drużyn Ancient (M3)
Rekordy Ancient
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:33s01:26s
Szybkie podłożenie bomby (sec)
00:35s01:26s
Szybkie podłożenie bomby (sec)
00:27s01:26s
Obrażenia od AK-47(śr./runda)
57.725.3
Zabójstwa za pomocą GLOCK na mapie
21.4456
Obrażenia od GLOCK (avg/round)
13.24
Oślepienie flashem na mapie (opp)
4029
Zabójstwa za pomocą Desert Eagle na mapie
41.6672
Obrażenia od Deagle Eagle (avg/round)
32.45.4
Oślepienie flashem na mapie (opp)
4529
Informacja
Map Analysis of iNation vs Enterprise by the Bo3.gg Team
iNation on Ancient Analysis
iNation demonstrated their prowers on Ancient, securing 13 out of 15 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for iNation on Ancient were emi, who contributed 16 kills, and aidKiT, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7221 overall damage.
On the defensive side of Ancient, iNation held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Enterprise on Ancient Analysis
Ancient proved to be a challenging battleground for Enterprise, as they managed to secure 2 out of 15 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Enterprise on Ancient included fr3nd, who contributed 13 kills, and bajmi, who added 9 kills. Despite their individual efforts, inflicting 5019 total damage, Enterprise couldn't prevent iNation from securing victory on Ancient
On the defensive side of Ancient, Enterprise struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Komentarze