0 Komentarze
Przewaga drużyn Vertigo (M2)
Rekordy Vertigo
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zabójstwa za pomocą AK47 na mapie
136.7327
Obrażenia od AK-47(śr./runda)
59.925.3
Zabójstwa za pomocą GLOCK na mapie
41.4399
Obrażenia od GLOCK (avg/round)
16.73.8
Zabójstwa za pomocą AK47 na mapie
136.7327
Wynik gracza (runda)
38991012
Multikill x-
4
Obrażenia od granatu (total/round)
9326.8
Czas trwania oślepienia flashem w rundzie (sec)
00:26s00:05s
Czas trwania oślepienia flashem w rundzie (sec)
00:15s00:05s
Informacja
Map Analysis of Endpoint vs EYEBALLERS by the Bo3.gg Team
Endpoint on Vertigo Analysis
Endpoint demonstrated their prowers on Vertigo, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Endpoint on Vertigo were Surreal, who contributed 22 kills, and sl3nd, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8844 overall damage.
On the defensive side of Vertigo, Endpoint held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
EYEBALLERS on Vertigo Analysis
Vertigo proved to be a challenging battleground for EYEBALLERS, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for EYEBALLERS on Vertigo included sapec, who contributed 16 kills, and SHiNE, who added 14 kills. Despite their individual efforts, inflicting 6363 total damage, EYEBALLERS couldn't prevent Endpoint from securing victory on Vertigo
On the defensive side of Vertigo, EYEBALLERS struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Komentarze