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Endpoint Tablica wyników Inferno (M0)

+/-

WYNIKI RUND

10

14

0

-4

60

0:3

2

1

5.5

-25%

6

15

2

-9

56

1:3

1

0

4.7

-30%

6

15

3

-9

61

0:2

0

0

4.5

-37%

6

13

1

-7

52

0:3

2

0

4.2

-34%

4

14

2

-10

52

0:3

1

0

4.2

-44%

Ogółeml

32

71

8

-39

280

1:14

6

1

4.6

-34%

CPH Wolves Tablica wyników Inferno (M0)

+/-

WYNIKI RUND

18

7

3

+11

119

3:1

5

0

8.3

+48%

18

8

4

+10

123

2:0

5

0

8.2

+59%

14

5

3

+9

93

4:0

4

0

7.9

+32%

13

7

1

+6

81

4:0

3

0

7.4

+19%

8

6

5

+2

62

1:0

1

0

5.9

+6%

Ogółeml

71

33

16

+38

478

14:1

18

0

7.5

+33%

Przewaga drużyn Inferno (M0)
Informacja
Map Analysis of Endpoint vs CPH Wolves by the Bo3.gg Team

CPH Wolves on Inferno Analysis

CPH Wolves demonstrated their prowers on Inferno, securing 13 out of 15 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for CPH Wolves on Inferno were Szejn, who contributed 18 kills, and sausol, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7173 overall damage.


On the defensive side of Inferno, CPH Wolves held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Endpoint on Inferno Analysis

Inferno proved to be a challenging battleground for Endpoint, as they managed to secure 2 out of 15 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Endpoint on Inferno included CRUC1AL, who contributed 10 kills, and MiGHTYMAX, who added 6 kills. Despite their individual efforts, inflicting 4197 total damage, Endpoint couldn't prevent CPH Wolves from securing victory on Inferno


On the defensive side of Inferno, Endpoint struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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