0 Komentarze
Przewaga drużyn Inferno (M0)
Rekordy Inferno
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Obrażenia od GLOCK (avg/round)
11.33.8
Obrażenia od M4A1 (avg/round)
45.716.7
Obrażenia od Deagle Eagle (avg/round)
18.25.4
Obrażenia od Galil (avg/round)
16.35.6
Obrażenia od GLOCK (avg/round)
163.8
Czas trwania oślepienia flashem na mapie (sec)
01:50s00:39s
Oślepienie flashem na mapie (opp)
8430
Obrażenia (total/round)
47873
Wynik gracza (runda)
42101012
Asy gracza
1
Informacja
Map Analysis of EC Kyiv vs fnatic Rising by the Bo3.gg Team
EC Kyiv on Inferno Analysis
EC Kyiv demonstrated their prowers on Inferno, securing 16 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for EC Kyiv on Inferno were byr9, who contributed 24 kills, and uQlutzavr, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10350 overall damage.
On the defensive side of Inferno, EC Kyiv held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
fnatic Rising on Inferno Analysis
Inferno proved to be a challenging battleground for fnatic Rising, as they managed to secure 8 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for fnatic Rising on Inferno included Peppzor, who contributed 20 kills, and Banjo, who added 15 kills. Despite their individual efforts, inflicting 8411 total damage, fnatic Rising couldn't prevent EC Kyiv from securing victory on Inferno
On the defensive side of Inferno, fnatic Rising struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Komentarze